Microsoft's new AI for game development called Muse can generate entire gameplay sequences
- Microsoft unveiled Muse, an AI model designed to generate gameplay environments based on visuals or player actions, which uses seven years of human gameplay data, totaling a billion image-action pairs.
- Muse generates gameplay visuals at a resolution of 300x180 pixels, which is lower than common standards, but is still viewed as a milestone in AI for gaming.
- Microsoft aims for Muse to assist game developers in prototyping and enhancing classic games, emphasizing the importance of human creativity in the process.
- Phil Spencer, Microsoft Gaming CEO, highlighted the potential for AI to help learn and preserve old games, stressing a focus on human creativity in game development.
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49 Articles
Microsoft unveils Muse, a generative AI model that creates video games and generates gameplay - Tech Startups
Microsoft CEO Satya Nadella just hinted at something big. “If you thought AI-generated text, images, and video were cool, just wait until AI starts creating entire interactive environments like games.” That’s exactly what Microsoft is attempting with Muse, a generative […] The post Microsoft unveils Muse, a generative AI model that creates video games and generates gameplay first appeared on Tech Startups.
Xbox’s AI initiative with Muse is an attempt to read the tea leaves, not the room
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Earlier today, the heads of Microsoft’s Xbox division revealed Muse, a generative AI model that intends to create both visuals and gameplay for games. The model, which was trained on the largely forgotten Ninja Theory multiplayer […]
Microsoft touts generative AI model for recreating video game visuals and controller inputs
No, your device isn’t struggling to load this image. This is what Muse’s current output looks like. Microsoft debuted Muse, a generative AI model that can be trained to output video game visuals and predict controller inputs. The company describes the technology as the future of gameplay ideation, not as something to be used in place of human creativity during game development. Microsoft published its Muse findings in science journal Nature, and…
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